3D Visualisation
Photoreal images of a scheme before anything is built, so materials, proportion and light can be judged and approved on a picture rather than a description.

Decide before it is expensive.
Drawings are precise but hard for most people to read. A plan cannot tell you whether a room will feel generous, whether a marble is too busy, or whether a pendant sits too low over the table.
Visualisation closes that gap. The scheme is modelled with the actual materials and the actual lighting, then rendered from the views you would really stand in, so a decision can be made and signed off while changing it still costs nothing.
What you receive
How it runs
Plans, elevations and the finishes schedule, either from this studio or from yours.
The space built in 3D and the camera positions agreed before any rendering time is spent.
Specified finishes applied and the lighting scheme set up, daylight and evening.
Draft images, your comments, then final high-resolution output.

For approvals, and for avoiding expensive surprises.
This suits clients approving a scheme remotely, developers presenting a property before completion, and anyone about to commit to a large material order.
It is also the fastest way to settle a disagreement about a room, because everyone is finally looking at the same thing.
Common questions
01Can you visualise someone else's design?
Yes, provided the drawings and the finishes schedule are complete enough to model accurately.
02How long does it take?
Typically one to two weeks per set of views, depending on how many spaces and how much material detail is involved.
03How many revisions are included?
Agreed in writing before work starts. Two rounds covers most projects comfortably.
04Is it worth it on a small project?
Usually where an expensive material decision is involved. For a straightforward room, a sample board is often enough.
05Will the render match the finished room?
Closely, where the specified materials are modelled rather than approximated. That is the point of using real finishes rather than generic textures.
06Can you show the room at night?
Yes, and it is often the more useful view. Daylight flatters almost any scheme; the evening lighting is what has to be designed.